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N`Kari High Poly Sculpt - TW: Warhammer 3

The N`Kari sculpt ended up being fairly clean and simple in the end. For me this was actually very difficult as I am used to add details in sculpt stage and rely on the sculpted surface whenI I come to texture stage. But I learned that there is a lot of stuff you can achieve with cleaner simpler sculpts and more rich/developed textures.
Hope it helps !

Here is the original Nkari textured beauty shots. https://www.artstation.com/artwork/xYNyPY

Thanks loads to Baj Singh (https://www.artstation.com/bajsingh) who was the Art Director on this project for giving me some really useful feedback and tips on the Nkari`s anatomy and face !
Also mad props to Rinehart Appiah (https://www.artstation.com/neonraye) who did an amazing job with the concept art for this piece.

Check out their galleries as well !
Cheers,
Vick.

Sculpt left vs Real-time textured version for comparison.

Sculpt left vs Real-time textured version for comparison.